Portfolio Timeline
Portfolio
Highlights
May 2024 –Today
Associate Technical Lead at Juego Studios Pvt. Ltd.
• Oversee 3 cross-functional teams (10+ developers) across mobile, desktop,
and console projects in AR/VR and game development, ensuring on-time
milestone delivery.
• Led end-to-end development of The Tower — a Quest 3 VR title with 3 large
maps, story-driven cutscenes, and multi-enemy combat systems.
• Directed Goof — a cross-platform Xbox & PS5 co-op survival game featuring
multiplayer, local co-op, wave-based enemies, and complex weapon/power
mechanics.
• Led The Academy for Warner Music Studios (Spain) — a hyper-casual infinite
car runner with in-app purchases and upgrade systems, delivered on schedule.
• Defined architecture standards and coding guidelines adopted across all studio
projects; reduced bug-cycle time by introducing structured code review
processes.
• Mentored 5+ junior and mid-level developers, conducting weekly 1:1s and code
reviews.
Jan 2022 – April 2024
Senior Software Engineer - Games and Immersive Solutions at Digital Agents Interactive Pvt Ltd.
• Delivered Digi-Twin, a desktop and VR training platform for GIZ India / Bureau
of Energy Efficiency — inaugurated by India's Union Power Minister; trained
MSME workforce nationwide.
• Built Koitopia end-to-end: architected backend services and integrated new
front-end features, reducing API response time and improving UX stability.
• Developed the Metaverse PC application (Vibo Exposim) with Photon
Networking, real-time video streaming, and screen sharing for up to 50
concurrent users.
• Created Ingersoll Rand's 3D web troubleshooting tool using Three.js and
TypeScript, reducing field engineer query resolution time for instrument
diagnostics.
• Built HoloLens MR applications and immersive VR experiences for enterprise
clients; managed Node.js/Vite backend services supporting these applications.
July 2020 - Oct 2021
Senior unity remote developer at Lets play to learn
• Designed and shipped multiple hyper-casual mobile games; managed full
production cycle from prototyping to App Store/Play Store release.
• Integrated AdMob ads and in-app purchase flows, contributing to monetisation
of titles.
• Collaborated directly with product owners to rapidly iterate on gameplay loops
based on user retention data.
March 2019 - May 2020
Co-Founder at Idivarts
• Co-founded AR/VR product studio; delivered client solutions across 5+ AR/VR
projects.
• Built Interactive AR Menu — scan-to-order restaurant app showing dish details,
ingredients, and pricing via AR; deployed for live restaurant clients.
• Developed back-end chat server infrastructure and WebGL employee-
onboarding application for ITC India (delivered via Socianaut contract).
August 2021
Unity Developer at Zvoid
Worked on Admob and Leaderboards/Awards at Zvoid
June 2020
Freelancing - ITC Web App Development at Socianaut
Worked in socianaut for an employee onboarding webgl application for ITC
August 2019
Zap Interio Web and Game UI
Worked in developing game UI and web application for Zap Interio
July 2019
UI Developer at Impakt
Worked as a UI developer at Impakt working on a multiplayer game.
May 2019
Space Kill application
Built and published a space kill arcade shooting game available on play store.
Education
2014
10th boards
10th Boards (ICSE- 88.33%)
De-Nobili School CMRI,
Dhanbad
2016
12th boards/ PUC college degree
12th Boards (ISC –90.5%)
De-Nobili School CMRI,
Dhanbad
2017-2021
B.Tech at PES University
Completed B.Tech in PES University with 7.8 gpa in Computer Science and Engineerier (CSE) course