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Portfolio Timeline

Portfolio
Highlights

May 2024 –Today

Associate Technical Lead at Juego Studios Pvt. Ltd.

• Oversee 3 cross-functional teams (10+ developers) across mobile, desktop,

and console projects in AR/VR and game development, ensuring on-time

milestone delivery.

• Led end-to-end development of The Tower — a Quest 3 VR title with 3 large

maps, story-driven cutscenes, and multi-enemy combat systems.

• Directed Goof — a cross-platform Xbox & PS5 co-op survival game featuring

multiplayer, local co-op, wave-based enemies, and complex weapon/power

mechanics.

• Led The Academy for Warner Music Studios (Spain) — a hyper-casual infinite

car runner with in-app purchases and upgrade systems, delivered on schedule.

• Defined architecture standards and coding guidelines adopted across all studio

projects; reduced bug-cycle time by introducing structured code review

processes.

• Mentored 5+ junior and mid-level developers, conducting weekly 1:1s and code

reviews.

Jan 2022 – April 2024

Senior Software Engineer - Games and Immersive Solutions at Digital Agents Interactive Pvt Ltd.

• Delivered Digi-Twin, a desktop and VR training platform for GIZ India / Bureau

of Energy Efficiency — inaugurated by India's Union Power Minister; trained

MSME workforce nationwide.

• Built Koitopia end-to-end: architected backend services and integrated new

front-end features, reducing API response time and improving UX stability.

• Developed the Metaverse PC application (Vibo Exposim) with Photon

Networking, real-time video streaming, and screen sharing for up to 50

concurrent users.

• Created Ingersoll Rand's 3D web troubleshooting tool using Three.js and

TypeScript, reducing field engineer query resolution time for instrument

diagnostics.

• Built HoloLens MR applications and immersive VR experiences for enterprise

clients; managed Node.js/Vite backend services supporting these applications.

​July 2020 - Oct 2021

Senior unity remote developer at Lets play to learn

• Designed and shipped multiple hyper-casual mobile games; managed full

production cycle from prototyping to App Store/Play Store release.

• Integrated AdMob ads and in-app purchase flows, contributing to monetisation

of titles.

• Collaborated directly with product owners to rapidly iterate on gameplay loops

based on user retention data.

March 2019 - May 2020

Co-Founder at Idivarts

• Co-founded AR/VR product studio; delivered client solutions across 5+ AR/VR

projects.

• Built Interactive AR Menu — scan-to-order restaurant app showing dish details,

ingredients, and pricing via AR; deployed for live restaurant clients.

• Developed back-end chat server infrastructure and WebGL employee-

onboarding application for ITC India (delivered via Socianaut contract).

​August 2021

​Unity Developer at Zvoid

Worked on Admob and Leaderboards/Awards at Zvoid

June 2020

Freelancing - ITC Web App Development at Socianaut

Worked in socianaut for an employee onboarding webgl application for ITC

August 2019

Zap Interio Web and Game UI

Worked in developing game UI and web application for Zap Interio

​July 2019

UI Developer at Impakt

Worked as a UI developer at Impakt working on a multiplayer game.  

​May 2019

Space Kill application

Built and published a space kill arcade shooting game available on play store.

Education

​2014

10th boards

10th Boards (ICSE- 88.33%)

De-Nobili School CMRI,

Dhanbad

2016

12th boards/ PUC college degree

12th Boards (ISC –90.5%)

De-Nobili School CMRI,

Dhanbad

2017-2021

​B.Tech at PES University

Completed B.Tech in PES University with 7.8 gpa​ in Computer Science and Engineerier (CSE) course

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